Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Async Android
Search
Jamie McDonald
June 18, 2015
Programming
10
690
Async Android
NYC Android Developers Meetup, June 2015
Jamie McDonald
June 18, 2015
Tweet
Share
More Decks by Jamie McDonald
See All by Jamie McDonald
6 lessons learned scaling mobile
jdamcd
1
370
Android Engineering for Scale
jdamcd
13
2.2k
Other Decks in Programming
See All in Programming
今更考える「単一責任原則」 / Thinking about the Single Responsibility Principle
tooppoo
3
1.2k
RAGでハマりがちな"Excelの罠"を、データの構造化で突破する
harumiweb
8
2.2k
米国のサイバーセキュリティタイムラインと見る Goの暗号パッケージの進化
tomtwinkle
1
360
エージェント開発初心者の僕がエージェントを作った話と今後やりたいこと
thasu0123
0
220
CopilotKit + AG-UIを学ぶ
nearme_tech
PRO
1
120
ぼくの開発環境2026
yuzneri
1
290
TROCCOで実現するkintone+BigQueryによるオペレーション改善
ssxota
0
120
RubyとGoでゼロから作る証券システム: 高信頼性が求められるシステムのコードの外側にある設計と運用のリアル
free_world21
0
150
PJのドキュメントを全部Git管理にしたら、一番喜んだのはAIだった
nanaism
0
230
日本だけで解禁されているアプリ起動の方法
ryunakayama
0
360
JPUG勉強会 OSSデータベースの内部構造を理解しよう
oga5
2
220
API Platformを活用したPHPによる本格的なWeb API開発 / api-platform-book-intro
ttskch
1
110
Featured
See All Featured
Practical Tips for Bootstrapping Information Extraction Pipelines
honnibal
25
1.8k
Neural Spatial Audio Processing for Sound Field Analysis and Control
skoyamalab
0
190
技術選定の審美眼(2025年版) / Understanding the Spiral of Technologies 2025 edition
twada
PRO
117
110k
Become a Pro
speakerdeck
PRO
31
5.8k
Making the Leap to Tech Lead
cromwellryan
135
9.7k
Mobile First: as difficult as doing things right
swwweet
225
10k
How GitHub (no longer) Works
holman
316
140k
Reflections from 52 weeks, 52 projects
jeffersonlam
356
21k
Designing for Performance
lara
611
70k
Sharpening the Axe: The Primacy of Toolmaking
bcantrill
46
2.7k
Digital Projects Gone Horribly Wrong (And the UX Pros Who Still Save the Day) - Dean Schuster
uxyall
0
560
Game over? The fight for quality and originality in the time of robots
wayneb77
1
130
Transcript
None
Async Android Jamie McDonald
@Override public void onCreate() { super.onCreate(); Log.i(TAG, “Hi from the
main thread!”); } Main Thread title, date, 01 of 10
ANR title, date, 01 of 10
ANR title, date, 01 of 10 I/Choreographer﹕ Skipped 480 frames!
The application may be doing too much work on its main thread.
@UiThread public void updateUi(String title) { textView.setText(title); } @WorkerThread public
void showTitle() { textView.setText(SlowStuff.loadTitle()); } Tools title, date, 01 of 10
@UiThread public void updateUi(String title) { textView.setText(title); } @WorkerThread public
void showTitle() { textView.setText(SlowStuff.loadTitle()); } Tools title, date, 01 of 10
new Thread() { public void run() { final String result
= SlowStuff.blocking(); new Handler().post(new Runnable() { @Override public void run() { updateUi(result); } }); } }.start(); Thread title, date, 01 of 10
class LooperThread extends Thread { private Handler handler; public void
run() { Looper.prepare(); handler = new Handler() { public void handleMessage(Message msg) { // Process messages here } }; Looper.loop(); } } Looper title, date, 01 of 10
IntentService title, date, 01 of 10 public class BackgroundService extends
IntentService { public BackgroundService() { super("BackgroundWork"); } @Override protected void onHandleIntent(Intent intent) { SlowStuff.blocking(); } } startService(new Intent(this, BackgroundService.class));
new AsyncTask<Void, Void, String>() { @Override protected String doInBackground(Void... params)
{ return SlowStuff.blocking(); } @Override protected void onPostExecute(String s) { updateUi(s); } }.execute(); AsyncTask title, date, 01 of 10
title, date, 01 of 10 “Painless threading” - The year
2009
new AsyncTask<Void, Void, Result>() { [...] @Override protected void onPostExecute(Result
result) { if (result.isSuccess()) { doNextAsyncStep(result.getValue()); } else { // ??? } } }.execute(); Callback Hell title, date, 01 of 10
Execution Order title, date, 01 of 10 SERIAL SERIAL THREAD
POOL
class DataLoader extends AsyncTaskLoader<String> { public BackgroundLoader(Context context) { super(context);
} @Override protected void onStartLoading() { forceLoad(); } @Override public String loadInBackground() { return SlowStuff.blocking(); } } Loader title, date, 01 of 10
getLoaderManager().initLoader(LOADER_ID, null, new LoaderManager.LoaderCallbacks<String>() { @Override public Loader<String> onCreateLoader(int id,
Bundle args) { return new DataLoader(MainActivity.this); } @Override public void onLoadFinished(Loader<String> loader, String text) { updateUi(text); } @Override public void onLoaderReset(Loader<String> loader) { loader.reset(); } }); Loader title, date, 01 of 10
Enter RxJava!
RxJava title, date, 01 of 10 “RxJava tries to be
very lightweight. [...] focused on just the Observable abstraction and related higher-order functions”
Observer Pattern title, date, 01 of 10
Streams title, date, 01 of 10
public Observable<String> observable() { return Observable.create((subscriber) -> { subscriber.onNext(blocking()); subscriber.onCompleted();
}); } Observable title, date, 01 of 10
class MySubscriber extends DefaultSubscriber<String> { @Override public void onNext(String text)
{ updateUi(text); } @Override public void onError(Throwable e) { displayError(e); } } Subscriber title, date, 01 of 10
SlowStuff.observable() .subscribeOn(Schedulers.io()) .observeOn(AndroidSchedulers.mainThread()) .subscribe(new MySubscriber()); Schedulers title, date, 01 of
10
title, date, 01 of 10 Thread IntentService AsyncTask Loader RxJava
Main thread callbacks Configuration changes Error handling Composability Flexible scheduling
Operators title, date, 01 of 10 flatMap map filter doOnNext
onErrorResumeNext distinct cache zip retry ...
FlatMap title, date, 01 of 10
trackOps.loadWaveformUrl(urn) .flatMap(url -> imageOps.renderWaveform(url)) .onErrorResumeNext(imageOps.defaultWaveform()) [...] .subscribe(new WaveformSubscriber()); FlatMap title,
date, 01 of 10
OnErrorResumeNext title, date, 01 of 10
public final class EventQueue { static final Queue<StateTransition> PLAYBACK_STATE; static
final Queue<ProgressEvent> PLAYBACK_PROGRESS; static final Queue<PlayableEvent> PLAYABLE_CHANGED; [...] } Event Bus title, date, 01 of 10
None
title, date, 01 of 10
Subtitle title, date, 01 of 10 eventBus.queue(EventQueue.PLAYABLE_CHANGE) .filter(PlayableEvent.IS_TRACK_FILTER) .doOnNext(updateLikeCount) .observeOn(AndroidSchedulers.mainThread())
Only listen to interesting events
Subtitle Respond to state without storing it title, date, 01
of 10 Observable.combineLatest( eventBus.queue(EventQueue.PLAY_QUEUE_TRACK), eventBus.queue(EventQueue.PLAYER_UI), combineStates) .doOnNext(setTrackHasBeenSeen)
Downsides title, date, 01 of 10 Debugging Testing long call
chains Learning curve Boilerplate Config changes Backpressure Where & when to use it?
*£#%@£$?? title, date, 01 of 10
More title, date, 01 of 10 RxAndroid Not RxAndroid Retrofit
Retrolambda
soundcloud.com/jobs Thank you, NYC!