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1.STEVE-1: A Generative Model for Text-to-Behavior in Minecraft,
Shalev Lifshitz et al. (University of Toronto et al.) [NeurIPS'23] (Cited by:28)
2.Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft,
Hao Li et al. (The Chinese University of Hong Kong et al.) [CVPR'24] (Cited by:5)
3.MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception,
Yiran Qin et al. (The Chinese University of Hong Kong et al.) [CVPR'24] (Cited by:5)