Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Team-Centric Game Development
Search
Thais Weiller
September 07, 2016
Design
64
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Team-Centric Game Development
Thais Weiller
September 07, 2016
More Decks by Thais Weiller
See All by Thais Weiller
Bittersweet game design: Designing around negative emotions
thaisweiller
0
1.3k
Todo mundo pode jogar: Fazendo jogos diversamente ricos
thaisweiller
1
300
Anarquizando com o desenvolvimento de Jogos
thaisweiller
0
53
#1ReasonToBe
thaisweiller
0
700
Todo mundo pode jogar!
thaisweiller
1
79
Menos é Mais [divertido!]
thaisweiller
5
250
Como divulgar seu jogo sem ter um rupy no bolso
thaisweiller
1
150
Introdução ao Level Design
thaisweiller
5
250
Other Decks in Design
See All in Design
もう迷わない!“なんとなく”を卒業するフォントの選び方【村田俊英】
toshihidemurata
0
750
再設計される業務 - AIにより再設計される "デザインワークフロー" / AI Ops Lab #2 Redesigned orkflows
kgsi
0
770
情報を翻訳する-伝わる可視化3原則とオープンデータ活用-
hjmkth
1
300
Drawing for Animation
lynteo
2
310
デザイナーが主導権を握る、AI協業の本音と実践
satosio
7
3.4k
工房としてのAI ── デザイナー、作家、ビルダー
hiranotomoki
0
330
AI時代に求められるUXデザインのアプローチ
xtone
1
6.6k
絵や写真から学ぶ、要素がもたらす副作用
kspace
0
420
CULTURE DECK/Frontend Engineer
mhand01
0
1.4k
デザインとフロントエンドの境界が融ける Claude Code × Figma
littlebusters
2
3.2k
エンジニアがAI活用してスライドデザインできる世界が来たよ!
kaikou
1
330
AIスライド生成を進化させるMDファイル
kenichiota0711
1
1.4k
Featured
See All Featured
Conquering PDFs: document understanding beyond plain text
inesmontani
PRO
4
2.9k
StorybookのUI Testing Handbookを読んだ
zakiyama
31
6.8k
The Art of Programming - Codeland 2020
erikaheidi
57
14k
Lightning talk: Run Django tests with GitHub Actions
sabderemane
0
220
Put a Button on it: Removing Barriers to Going Fast.
kastner
60
4.4k
WENDY [Excerpt]
tessaabrams
11
38k
We Have a Design System, Now What?
morganepeng
55
8.2k
The #1 spot is gone: here's how to win anyway
tamaranovitovic
3
1.1k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.8k
Agile Leadership in an Agile Organization
kimpetersen
PRO
0
190
Being A Developer After 40
akosma
91
590k
Building Experiences: Design Systems, User Experience, and Full Site Editing
marktimemedia
0
550
Transcript
Team-centric game development
hi
Games are powerful and meaningful experiences
And they also are chaotic little pieces of shit. Set
on fire.
There are many variables in play in game development. Money.
Time. Resources. Location of studio. Scope.
But all these variables will mostly impact in just one:
Your team.
The game resulting of the development process is 100% dependable
on your team.
If your team is stressed, the game will reflect that.
If your team is sad, the game will reflect that. If your team is excited, the game will also reflect that.
Your team relationship and management will be the single most
important variable in creating a good game.
Don’t believe me? This is what crunch does to your
team and game’s metacritic.
Source: http://www.gamasutra.com/blogs/PaulTozour/20150120/234443/ The_Game_Outcomes_Project_Part_4_Crunch_Makes_Games_Worse.php
That’s how satisfaction and trust in their peers can influence
their work
Source: http://www.gamasutra.com/blogs/PaulTozour/ 20150106/233254/ The_Game_Outcomes_Project_Part_2_Building_Effective_Teams.php Source: http://www.gamasutra.com/blogs/PaulTozour/20150113/233922/ The_Game_Outcomes_Project_Part_3_Game_Development_Factors.php Internal team satisfaction
with the project Team respect Communication and feedback
Team Happiness = Better work quality (and life quality, if
someone here cares about that)
If these guys are happy, they will make their very
best.
But how to make a team happy?
In a very similar way you make your player happy:
• Members with different skills • Clear goals • Clear feedback • Team trust and respect
Build a safe work space, welcome different people.
Janet Gabriel Ed
An environment that welcomes everyone and respect differences is more
dynamic and fosters trust
There are many ways of organizing your team
Try what they feel is important, keep what brings results
Always be flexible to change
A pipeline that your team helped build and that accommodates
their needs will be more efficient
But how do we know we are succeeding?
Milestones! One-on-ones! Retrospectives! Auto-critic!
Dialog is a two way street. Team members must be
heard, otherwise what is the point in hearing?
Happy memories are stronger. Let’s celebrate milestones!
Now, you have a team.
I mean, seriously, a team is not a random group
of people. A team is a group with mutual trust, respect and dynamics.
Your team can be small
big
Or anything in between.
No matter how big, you team can make great things
None
But only if they trust each other.
An environment that foster trust is better suited for great
work.
Your team is unique. Respect that.
And not only your game have bigger chances of being
awesome, everyone will have a great time developing it.