Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Team-Centric Game Development
Search
Thais Weiller
September 07, 2016
Design
0
44
Team-Centric Game Development
Thais Weiller
September 07, 2016
Tweet
Share
More Decks by Thais Weiller
See All by Thais Weiller
Bittersweet game design: Designing around negative emotions
thaisweiller
0
1k
Todo mundo pode jogar: Fazendo jogos diversamente ricos
thaisweiller
1
260
Anarquizando com o desenvolvimento de Jogos
thaisweiller
0
35
#1ReasonToBe
thaisweiller
0
650
Todo mundo pode jogar!
thaisweiller
1
52
Menos é Mais [divertido!]
thaisweiller
5
220
Como divulgar seu jogo sem ter um rupy no bolso
thaisweiller
1
130
Introdução ao Level Design
thaisweiller
5
220
Other Decks in Design
See All in Design
HCDフォーラム2024 「HCDとHAI ~人間とAIが共存する世界の実現~」
kamechi7222222
0
280
FANCL×CA流アプリリニューアルPJ 成功の秘訣とそのプロセス / dx-fancl-renewal
cyberagentdevelopers
PRO
2
810
【pmconf2024】ユーザーになりきる「コスプレUX」で リサーチ解像度を上げる
kamechi7222222
1
8.4k
20250129_DAST28_実空間にデジタル資源の接点をデザインする
majimasachi
0
210
Rayout Pattern 01
one0
0
1.5k
「Figmaプラグイン開発してみた」@スタメンデザイナーオープン勉強会
kiyoshifuwa
0
120
Masked shaman-Storyboard 2025
ashley0521
0
160
藤本佳子・ポートフォリオ・2025/01
yoshi_designer
0
3.3k
共通言語としてのデザイントークンと Figmaでの運用
kamy0042
0
230
コンセプトで経営・事業・組織を動かす、 Ameba20周年ブランディング / ameba-20th-branding
cyberagentdevelopers
PRO
1
550
デザイナーのマネジメント職、 身構えずにやっていこう
fumink7
0
780
共創するのはモノではなく価値 ── 日本の「はたらく」を変える挑戦 / Designship2024 MainStage
visional_engineering_and_design
1
720
Featured
See All Featured
The Cost Of JavaScript in 2023
addyosmani
47
7.3k
Stop Working from a Prison Cell
hatefulcrawdad
267
20k
Optimizing for Happiness
mojombo
376
70k
The Language of Interfaces
destraynor
156
24k
The Cult of Friendly URLs
andyhume
78
6.2k
Unsuck your backbone
ammeep
669
57k
個人開発の失敗を避けるイケてる考え方 / tips for indie hackers
panda_program
99
18k
10 Git Anti Patterns You Should be Aware of
lemiorhan
PRO
656
59k
The Art of Delivering Value - GDevCon NA Keynote
reverentgeek
10
1.3k
Distributed Sagas: A Protocol for Coordinating Microservices
caitiem20
330
21k
The Pragmatic Product Professional
lauravandoore
32
6.4k
A Tale of Four Properties
chriscoyier
158
23k
Transcript
Team-centric game development
hi
Games are powerful and meaningful experiences
And they also are chaotic little pieces of shit. Set
on fire.
There are many variables in play in game development. Money.
Time. Resources. Location of studio. Scope.
But all these variables will mostly impact in just one:
Your team.
The game resulting of the development process is 100% dependable
on your team.
If your team is stressed, the game will reflect that.
If your team is sad, the game will reflect that. If your team is excited, the game will also reflect that.
Your team relationship and management will be the single most
important variable in creating a good game.
Don’t believe me? This is what crunch does to your
team and game’s metacritic.
Source: http://www.gamasutra.com/blogs/PaulTozour/20150120/234443/ The_Game_Outcomes_Project_Part_4_Crunch_Makes_Games_Worse.php
That’s how satisfaction and trust in their peers can influence
their work
Source: http://www.gamasutra.com/blogs/PaulTozour/ 20150106/233254/ The_Game_Outcomes_Project_Part_2_Building_Effective_Teams.php Source: http://www.gamasutra.com/blogs/PaulTozour/20150113/233922/ The_Game_Outcomes_Project_Part_3_Game_Development_Factors.php Internal team satisfaction
with the project Team respect Communication and feedback
Team Happiness = Better work quality (and life quality, if
someone here cares about that)
If these guys are happy, they will make their very
best.
But how to make a team happy?
In a very similar way you make your player happy:
• Members with different skills • Clear goals • Clear feedback • Team trust and respect
Build a safe work space, welcome different people.
Janet Gabriel Ed
An environment that welcomes everyone and respect differences is more
dynamic and fosters trust
There are many ways of organizing your team
Try what they feel is important, keep what brings results
Always be flexible to change
A pipeline that your team helped build and that accommodates
their needs will be more efficient
But how do we know we are succeeding?
Milestones! One-on-ones! Retrospectives! Auto-critic!
Dialog is a two way street. Team members must be
heard, otherwise what is the point in hearing?
Happy memories are stronger. Let’s celebrate milestones!
Now, you have a team.
I mean, seriously, a team is not a random group
of people. A team is a group with mutual trust, respect and dynamics.
Your team can be small
big
Or anything in between.
No matter how big, you team can make great things
None
But only if they trust each other.
An environment that foster trust is better suited for great
work.
Your team is unique. Respect that.
And not only your game have bigger chances of being
awesome, everyone will have a great time developing it.